Path of Exile 2 Patch Notes
Path of Exile 2 Patch Notes Detail Endgame and Monster Changes as Early Access Continues
Plus promises to fix more issues soon.
Grinding Gear Games will soon roll out Path of Exile 2 update 0.1.1 and has published its full patch notes, revealing a host of endgame, skill, and monster changes for the early access dungeon crawler.
Full details for the latest update reveal a massive list of adjustments that, as long as everything goes according to plan, are set to be implemented tomorrow, January 17.
Patch Notes
dgame maps have increased their monster, chest, Essence, Strongbox, and Precursor Artifacts numbers in hopes of creating a more rewarding experience for those deeper into Path of Exile 2
Endgame players will now also find four new Tower Map areas – Alpine Ridge, Bluff, Mesa, and Sinking Spire. Skill changes include tweaks to things like Supercharged Slam, Scavenged Plating, and more, while monster balances promise increased toughness per essence modifier and a reduction for the Lost-men Zealot’s Meteor range. There are, of course, also a vast number of glitch and quality-of-life improvements included in today’s list.